This was a triumph. I'm making a note here, "HUGE SUCCESS!". It's hard to over state my satisfaction!
Hello, this is Andrew Willeitner. I'm happy to tell you all that Zig Zag Run has reached over 100,000 downloads worldwide on the Apple App Store and over 15,000 on the Google Play Store. This is a massive milestone in my game development career (and I'm just a high school senior from Utah that has a passion for game development). I just want to thank you all for taking the time to play and enjoy my game. I love hearing everyone's feedback and I love reading all the good comments from you all. You all help my game development career successful.
I also want to thank Ketchapp and Marius Gerlich for developing the smash hit mobile game Zig Zag. If it wasn't for them, A lot of you wouldn't have found Zig Zag Run.
Now, I am excited to tell you about my upcoming games that are in development currently in the Unity3D Game Engine. Every Friday I will post development progress updates on what I worked on that week. It will be like your going through the development process with me.
Hello, this is Andrew Willeitner. I'm happy to tell you all that Zig Zag Run has reached over 100,000 downloads worldwide on the Apple App Store and over 15,000 on the Google Play Store. This is a massive milestone in my game development career (and I'm just a high school senior from Utah that has a passion for game development). I just want to thank you all for taking the time to play and enjoy my game. I love hearing everyone's feedback and I love reading all the good comments from you all. You all help my game development career successful.
I also want to thank Ketchapp and Marius Gerlich for developing the smash hit mobile game Zig Zag. If it wasn't for them, A lot of you wouldn't have found Zig Zag Run.
Now, I am excited to tell you about my upcoming games that are in development currently in the Unity3D Game Engine. Every Friday I will post development progress updates on what I worked on that week. It will be like your going through the development process with me.
These first screenshots are from a game I've been working on currently named "Sky Scout". Sky Scout should be published by the beginning of April.
These screenshots are from a recreation of my first Ludum Dare game "DARK MAZE ESCAPE REMASTERED". This will be a First Person View game with a DOOM like feel to it. This game is still far from done.
This is another one of my endless runner games in development. Right now it is just ideas and concept art with a very tiny prototype.